Today, I look at the highly anticipated prequel to the
Batman: Arkham series.
Batman: Arkham Origins:
The story is set approximately 5-6 years before the other
Arkham games, and Batman is only in the second year of his career, and is still untrusted by the police. On Christmas Eve, the sadistic and powerful crime boss Roman Sionis, aka the Black Mask, puts a hit out on the Batman's head. Batman must track down Black Mask, and stop his deadly assassins from killing him or innocent citizens. He encounters not only Black Mask, but villains such as Deathstroke, Deadshot, The Penguin, Anarky, Bane, Copperhead, Electrocutioner, Firefly, Killer Croc, Alberto Falcone, Shiva, Branden, Commissioner Loeb, and the Mad Hatter. He also comes across future allies such as Captain James Gordon and his teenage daughter Barbara. The other major plot-line is Batman's quest to solve the mystery of "who is The Joker"? What does he want? What are his goals? Why is he so obsessed with the Dark Knight?.... The gameplay is extremely similar to the other games, and WB Montreal, the new developer, has done a great job replicating Rocksteady's formula. I have already covered some changes in my news posts earlier this year, but I'll go over some again, such as the new version of detective vision. It's similar to the other games, but it incorporates a new feature when it comes to the crime scene investigations, when Batman investigates the scene of a murder or crime, he can now use digital video footage to reconstruct the scene of a crime, something you couldn't do previously. Some new, useful gadgets include the shock gloves used during combat, the concussion detonator (a small bomb which disorients enemies around it), the glue grenade (the same as a freeze grenade from the previous game), and the remote claw (which can pull two enemies together or create a line for Batman to walk on). This game, as far as story goes, incorporates some lesser-known villains in the Batman universe, and gives them a more realistic Arkhamverse makeover. It also explores the relationship between young Bruce and Alfred and the growing relationship between Batman and Captain Gordon. there's even a cool sequence which shows us what the Joker's mind is like and shows him recreate his origin story from
The Killing Joke. This game doesn't have as many side missions as the last game, or as many villains, but it has some cool new side missions features, one in particular is it categorizes them: "Most Wanted" functions as a typical side mission, where you can go after major villains like Anarky, Enigma (a mysterious hacker), The Penguin, and the Mad Hatter. "Crimes in Progress" don't appear on the map, you are just alerted of them as they happen near you, and they are usually smaller crimes such as robbery or assault, and you can choose to stop them for XP points. There are also smaller side quests, such as solving a murder here and there, which gains you XP points and the trust of the police. The main story isn't as well-written or satisfying as previous entries (probably because Paul Dini is not writing it), but it's pretty good, and the ending is really great and uplifting. The soundtrack by Christopher Drake is incredible, on par with the previous entry. The Christmas setting is ironic, as so many horrible things happen in one night during the most wonderful time of the year, the producers described it as (paraphrasing here) "the happiest night of the year in the worst place on Earth". The only major criticism here is the boss fights, I was pumped for the boss fights after hearing they wouldn't be the same button-mashing, repetitive stuff we got from previous games and would be modeled after the excellent Mr. Freeze boss fight from
Arkham City. Unfortunately, only one boss fight even replicates the feel of the Freeze fight, and it's not even as innovative as the Freeze one was. It's just one stealth attack repeated over and over again until you beat the boss. With the Freeze battle, you used stealth tactics, but you had to use different ones every time, as Freeze would adapt to your attacks every time you used one, so you had to keep thinking of new ways to take him down. Here, it's just silent takedown, beat up boss, go and hide again and repeat. The rest of the fights are okay, especially the Joker fight, because it's short and satisfying, you get to beat down on the Joker for a straight 30 seconds. The first Bane fight is repetitive, and very aggravating because it's not a fair match-up, it's you versus Bane on Venom and about four or five thugs. Although, Bane's portrayal in the games was a lot better than in previous entries. Actually, a lot of the characters were portrayed really well, especially Batman and the Joker, whose voice actors (Roger Craig Smith and Troy Baker, respectively) do a fantastic job replicating the voices of Kevin Conroy and Mark Hamill. The environment in the game is excellent, and allows you to explore the entirety of Gotham City, and incorporates a fast travel system via the Batwing. This is also the first game in which you can fully explore the Batcave, and you even get to visit Blackgate prison a few times during the main story. The snowy streets of Gotham are scary and almost empty, except for a few vagrants and muggers, and the decrepit buildings of Old Gotham are almost tragic, they look as if they are still trying to cling to their former glory. New Gotham's lavish skyscrapers are incredible, rising dozens of stories above the city streets. The luxurious Royal Hotel was one of my favorite locations, because it's so vast and tall, looking down from Joker's penthouse is crazy, because it reminds you how far you had to climb up to reach it.
Batman: Arkham Origins may not be as satisfying as previous entries, but it's still an excellent and extremely fun game that will hold you over until Rocksteady (hopefully) makes the fourth entry. 4/5 stars.
Side-notes: This may contain spoilers: Despite Deathstroke not having as big a role as I would have hoped, and being defeated rather early on, it's hinted the Suicide Squad may get their own
Arkham entry, or play a role in later games, as in a post-credits scene, Slade Wilson, now locked up in Blackgate, is approached by Amanda Waller to join her team of supervillains who are recruited by the government to fight even worse criminals. Also, it doesn't look like Scarecrow's gonna make an appearance in the game, or DA Harvey Dent, and that pisses me off because they were hinted at in some promos and I was really looking forward to Scarecrow, who hasn't made an appearance since
Arkham Asylum, but who was alluded to in
Arkham City.
Editorial note, January 13, 2014: Two DLCs exist for the game, one has been released, one is still in the developing stages. The first, "The Initiation" follows Bruce Wayne's journey to becoming Batman by training under Master Kirigi in North Korea. It's not particularly satisfying, so I'd say don't get it unless you really want the full game, or wait for it on the Game of the Year edition. The next one doesn't have an official title yet, but people are speculating it will be titled "Cold, Cold Heart" and will focus on Mr. Freeze's tragic origin story.
My review of the other two games:
http://mattcottermovies.blogspot.com/2013/04/game-review-batman-arkham-asylum-and.html
My first news article on the game:
http://mattcottermovies.blogspot.com/2013/04/gaming-news-batman-arkham-origins.html



(Images: Wikipedia, cinemablend.com)